22 / 09 / 2014
3 years full-time
4 years sandwich
45 across a suite of courses (this number may be subject to change)
Full Time / Sandwich
• BBB at A Level (or equivalent)
• DMM – DDM BTEC National
• Pass in Diploma Foundation studies in Art and Design combined with A Level or BTEC National points to an equivalent of 300 points.
Passes in GCSE English and Maths at Grade C or above are also required.
Strong emphasis will be placed on the quality of your portfolio and a satisfactory interview.
Other suitable experience or qualifications will be considered.
Department of Art and Design
Tel: 01484 471891
Contemporary illustration is a key component in the field of visual communication, and the skilled illustrator can forge a career that crosses creative disciplines. Our approach to illustration is wide-ranging and experimental, with a focus on the student as an individual learner-practitioner. The course allows you to develop as image-makers across a wide range of media, and to appreciate the cultural and social value of contemporary images.
The first year is concerned with experimentation, in concepts and materials, forming a basis from which you'll go on to develop to your own individual strengths. In the second year you will expand upon and hone your existing skills, considering also the potential professional contexts for your work, with opportunities for external live projects both nationally and internationally. The final year is about consolidation and the development of a professional-standard portfolio.
The academic team have practical experience in the field, strong links with industry, and with the Association of Illustrators. Guest speakers from a range of art and illustration backgrounds give added value and additional insights. It all adds up to a lively and rewarding programme of study.
On this course you will benefit from our established industry links and state-of-the-art facilities centred around studio practice.
+ Studio Practice 1
The module will concentrate on promoting an in-depth and disciplined approach to the breadth of contemporary practices in contemporary art and/or illustration. The focus is on exploration and experiment, in both ideas and materials, as a broad introduction to approaches to practice. ou will be encouraged to draw upon existing knowledge in order to begin to establish the frameworks within which to operate as a creative practitioner. You will engage in processes such as drawing, painting, printmaking, lens-based media and 3D work and will be encouraged to examine these processes in relation to your personal conceptual and critical development.
+ Studio Practice 2
Building on your experience during the first term, this module continues to promote research and experiment in the production of practical work. You will draw upon knowledge and progress gained in Studio Practice 1 in order to extend the range of your visual practice. Debates and issues within contemporary practice will continue to inform your thinking and development, and you will begin to recognise a range of contexts in which you might work. You will continue to develop a structured and self-critical methodology in relation to your studio work. (100% portfolio)
+ Contemporary Practice in Context 1
This module introduces you to vital discourses and debates surrounding the influences, production and critical reception of contemporary art and/or illustration. We will explore the culture of the subject with reference to a wide range of images, artefacts, selected texts, film excerpts, reviews and exhibitions. You will learn to recognise and appraise key conventions and contexts and apply that knowledge in the studio, in discussion, and in a series of written formats which recognise the breath of creative and critical styles deployed by today’s practitioners. These will develop your confidence and ability to demonstrate your understanding of and engagement with contemporary art and/or illustration. (100% contextual portfolio).
+ Studio Practice 3
This module focuses on identifying a potential direction within a range of practices. Based on the experience and knowledge gained during the first year, you will now begin to negotiate the types of practice with which you wish to engage.
Building upon the exposure to a variety of media, concepts and contexts from Studio Practice 1 & 2, you will increase your sense of independence in studio activity as you develop your own creative identity. You will begin to consider your work within current contexts and debates around Contemporary Art and Illustration and their inter-relationship.(100% portfolio).
+ Studio Practice 4
This module extends the level of independence developed in Studio Practice 3. It requires you to develop greater self-reliance and self-critical ability. It combines both internally set and external projects. Through negotiation, you will articulate a clearer idea of your position within creative practice, and test your practice within external contexts.
You will develop independent projects and make links with appropriate professional bodies in order to explore the potential of your practice and gain professional experiences. This will be augmented by input from visiting specialists, live projects and field trips.(100% portfolio)
+ Contemporary Practice in Context 2
Building on knowledge gained in the first year, this module develops your ability to understand and engage with a range of visual, oral and written contexts informing contemporary practice. You will reflect on issues emerging in the studio and situate your own work within wider critical and cultural debates. Lectures, seminars and collaborative workshops will explore cultural theory and research methods to equip you with the capacity to present knowledge in a number of creative and academic formats. Across the year, these outcomes will be gathered selectively into a research portfolio.(100% research portfolio).
Year 3 sandwich
+ School of Art and Design Placement
You will normally spend a total of 48 weeks between the end of year two and the beginning of your final year in a managed work experience. You will be encouraged to obtain a placement activity relevant to your area of specialism; however, a wide range of placements will be regarded as suitable. The placement will be monitored and you will be assessed on completion.(100%)
Year 3 full-time/Year 4 sandwich
+ Research and Development
This module will establish and inform your major project. Within it you will identify a theme/subject/issue relevant to your practice.
The module will re-emphasise the importance of in-depth research, within which you will demonstrate originality, pro-activity and innovation.
The context and parameters of this module will be defined by you, through negotiation and ongoing dialogue with your tutors. (100% research portfolio)
+ Major Project - Contemporary Art and/or Illustration
You will build upon and test research developed in THD1340 Research and Development. You will channel your creative and intellectual skills, either as an individual, or as part of a collaboration or interdisciplinary team, to create innovative, original or highly professional propositions(s) appropriate to your discipline through, for example; sketchbooks, worksheets, creative outputs. You will realise the potential of your major project in a form appropriate to your intentions. Your artefacts will act as a group of coherent summative statements. (100% creative project)
This module is specifically designed to unfold throughout the final year, reflecting theoretical, technical and professional issues appropriate to your practice.
The module is intended to be a critical and diagnostic tool with which to examine your work. It can be made up of a series of outputs, and will help you to determine and contextualise the direction of your practice-based modules.
The process of reflection, research and critical analysis is vital to the module. It will help you to identify connections between concept, method, realisation and mediation of your major project. It will allow you to demonstrate the depth of your knowledge and insight into your specialism, enabling you to make informed decisions/judgements related to your practical outputs.(20% verbal presentation/80% final assessment).
An optional sandwich year can be taken after Year 2 in the UK or abroad. We have established links with regional artist studio groups, art galleries, curators, local business and industry or take the opportunity to independently develop a small business with the support of the University's Enterprise Team.
Graduates have gone on to work in the areas of freelance design, editorials, publishing and giftware.
You will experience studio-based design projects, workshop demonstrations and practical sessions. Your progress will be monitored through the application of continual assessment techniques for all aspects of study.
At the University of Huddersfield, we have worked hard to ensure that we offer fantastic value for money. The University of Huddersfield is debt free, meaning every penny you spend on your education is re-invested in you.
In 2014/15, the tuition fee for students at the University of Huddersfield will be £8,250*. Your tuition fees will cover the cost of your study at the University as well as charges for registration, tuition, supervision and examinations. For more information about funding, fees and finance, please see Fees and finance.
You can sign up to iHud here to make sure you keep up to date with the latest fees and finance information.
*At the time of publishing, the government had yet to confirm full details of fees/funding for 2014/15. The fee we charge in 2014/15 may be subject to change, as it is dependent on government fees/funding policy changes. In subsequent years it will be subject to inflationary increases. Please bookmark this page and refer back for up-to-date information. Information updated 22.1.13
We hope you are interested in what you have seen and want to apply to join us.
Research plays an important role in informing all our teaching and learning activities. Through research our staff remain up-to-date with the latest developments in their field, which means you develop knowledge and skills that are current and highly relevant to industry. For more information, see the Research section of our website.